
Software Engineer - AMBALONG.DEV
John Alvin Ambalong
Ruby on Rails : Full-Stack Development
Curious by nature, stubborn by habit.
I build real things, ship them, and show up every day to get better.
Currently Building

Pangu Terminal
Resource-optimization platform for Wuthering Waves
Full-stack Rails application that reconciles game progression requirements against player inventory, calculating exact material deficits and detecting synthesis opportunities across 50+ items.
- –Polymorphic associations with JSONB-cached plan output avoiding recomputation on every page load
- –Service-based cost engine querying 10+ static cost tables across character and weapon upgrade paths
- –3-to-1 synthesis detection identifying conversion opportunities from surplus lower-tier materials
- –EXP potion equivalence logic reconciling cross-tier satisfaction against plan requirements
- –Versioned REST API with hashed token authentication, rate limiting, and integration test coverage
- –Real-time inventory updates via Hotwire Turbo Streams, entire synthesis families re-render on edit
- –Cookie-based guest sessions with plan migration path on account signup
Toolkit
Technical Skills
Technologies and concepts I work with to build production-ready applications.
Backend
Frontend
DevOps
Practices
About
The person behind the work
Software engineer, early career, graduating June 2026 with an AAS in Software Design from Walla Walla Community College. Currently working in Tech Services at Walla Walla Community College, supporting campus operations and analyzing lab usage data to inform department resource allocation decisions.
I build on the side with the same discipline I bring to work. Pangu Terminal is live in production.
I read, I go to the gym, I show up consistently.
Contact
Available for the Right Opportunity
I'm looking for my first engineering role, remote or Washington State.
If you're building something interesting and value someone who builds and delivers, let's talk.
